
Early on in the story you will get your hands on a mech, which you will then spend the majority of the game in. Gameplay is tight and the controls feel very comfortable. Beyond that, there’s really not a lot to say here. The soundtrack is solid with a good retro feel. The sound design is equally as basic, with dialogue replaced with gibberish and sound effects being decent enough for how elementary it is. Enemy attacks are well choreographed and the screen space doesn’t get too chaotic. Its simplistic style is nice enough to look at and everything is clear and easy to read. It’s not the best looking game out there, but it doesn’t need to be.

Gato Roboto goes for a simple minimalistic art style: black and white with simple details.
